CM1210: Object Oriented Java Programming
School | Cardiff School of Computer Science and Informatics |
Department Code | COMSC |
Module Code | CM1210 |
External Subject Code | 100960 |
Number of Credits | 20 |
Level | L4 |
Language of Delivery | English |
Module Leader | Dr Matthew Morgan |
Semester | Spring Semester |
Academic Year | 2022/3 |
Outline Description of Module
The aim of this module is to provide students with the fundamental programming and problem-solving skills necessary to develop an understanding of Object Oriented Programming. It will also introduce fundamental data structures and algorithms used in Computational systems. This knowledge will serve as a foundation for future taught modules. Focus on Object Oriented Design will be delivered through the use of core worked examples that will be built upon throughout lab-based sessions.
On completion of the module a student should be able to
- Develop a Object-Oriented program that has input and output functionality and that is event driven
- Show fluency in selecting and using basic components in the Java language
- Show an understanding of the theoretical underpinnings of the Java language
- Implement basic data structures and algorithms
- Analyse and describe the performance of data-structures and algorithms
How the module will be delivered
Modules will be delivered through blended learning. You will be guided through learning activities appropriate to your module, which may include:
- on-line resources that you work through at your own pace (e.g. videos, web resources, e-books, quizzes),
- on-line interactive sessions to work with other students and staff (e.g. discussions, live streaming of presentations, live-coding, team meetings)
- face to face small group sessions (e.g. help classes, feedback sessions)
Skills that will be practised and developed
Computer programming;
Object oriented programming
Programming in Java
Writing platform-agnostic Java code
Implementing basic data structures
Implementing simple algorithms
Understanding the performance of data structures and algorithms
Problem solving skills.
Communicating technical details of object oriented software and the data structures and algorithms underpinning it
Using IDEs for software development
How the module will be assessed
A blend of assessment types which may include coursework and portfolio assessments, class tests, and/or formal examinations
Students will be provided with reassessment opportunities in line with University regulations.
Assessment Breakdown
Type | % | Title | Duration(hrs) |
---|---|---|---|
Practical-Based Assessment | 50 | Java Implementation Skills | N/A |
Practical-Based Assessment | 50 | Data Structures And Algorithms In Java | N/A |
Syllabus content
Java Fundamentals
Introduction to data types, identifiers, variable declarations, constants, comments, program output and simple arithmetic operations.
Programming style conventions.
Decision Structures
Relational operators/expressions
Control the flow of a program with if /switch statements and conditional/logical operators
Comparing Objects and primitive types
Control Structures & Files
Control structures
Counters, accumulators, running totals, sentinels and other application/related topics are explored
Basic read/write file operations
Methods
Explore the various ways of writing methods
Functional decomposition
Classes
Class fields/methods, constructors, overloading, packages and imports.
Static method/fields, interaction between objects, passing objects as arguments and returning objects.
Aggregation and enumerated types
Garbage collection
Input Processing
Introduction to wrapper Classes
Character Class, String Methods, tokenizing Strings
Wrapper Classes for numeric data
Inheritance
Chains of inheritance
The Object class
Polymorphism
Abstract Classes/Methods
Exceptions Handling
Handling Exceptions
Throwing Exceptions
Polymorphism
Implementing basic data structures
Linked Lists
Stack
Queue
Implementing simple algorithms
Simple search algorithms
Understanding the performance of data structures and algorithms
Communicating technical details of object oriented software and the data structures and algorithms underpinning it
Using IDEs for software development